50 lines
1.7 KiB
C++
50 lines
1.7 KiB
C++
#pragma once
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#include "fgc/Config.h"
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#include "fgc/ICameraSource.h"
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#include <memory>
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namespace fgc {
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// Real camera source backed by the Allied Vision Vimba X SDK (VmbCPP). Opens the
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// cameras in CameraConfig and applies the on-camera imaging settings in-session.
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//
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// Two acquisition modes, chosen with setAcquisitionMode() before start():
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// TRIGGERED (default) - TriggerMode=On + TriggerSource=Software. acquireFrame()
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// fires one TriggerSoftware and returns that frame, so the image belongs to the
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// waypoint that asked for it and its exposure can be set deliberately.
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// FREE-RUN - a paced low-rate stream; trigger() hands over the latest complete
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// frame, restarting acquisition if the stream has stalled. Kept as a fallback.
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// Encode/save lives in ImagePipeline; quality gating lives in GatedCameraSource.
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class VimbaCameraSource : public ICameraSource {
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public:
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explicit VimbaCameraSource(CameraConfig config);
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~VimbaCameraSource() override;
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// Must be called before start() to take effect (features are applied there).
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void setAcquisitionMode(bool triggered, bool manual_exposure);
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void open() override;
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void close() override;
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void start() override;
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void stop() override;
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bool trigger() override;
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bool setFrameRate(double fps) override;
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void setFrameCallback(FrameCallback cb) override;
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int cameraCount() const override;
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std::vector<CameraDeviceInfo> deviceInfo() override;
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bool acquireFrame(Frame& out, int timeout_ms) override;
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bool setExposure(double us) override;
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bool setGain(double db) override;
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bool setAutoExposureGain(bool on) override;
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double currentGain() override;
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private:
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struct Impl;
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std::unique_ptr<Impl> impl_;
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};
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} // namespace fgc
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