30 lines
1.1 KiB
C++
30 lines
1.1 KiB
C++
#pragma once
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#include <optional>
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#include <string>
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#include <vector>
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namespace fgc::paths {
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// Expand a leading "~" (to $HOME) and any "$VAR" / "${VAR}" environment
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// references in `path`. Returns the expanded path (unchanged if nothing to do).
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std::string expandUser(const std::string& path);
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// Absolute directory containing the running executable (via /proc/self/exe).
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// Returns empty string if it cannot be determined.
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std::string executableDir();
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// The ordered list of locations searched for a config file, given an optional
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// explicit --config argument. Exposed so callers can report what was tried.
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std::vector<std::string> configSearchPaths(const std::string& cliArg = "");
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// Resolve the config file path using configSearchPaths(): the first existing,
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// readable file wins. Returns nullopt if none is found.
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std::optional<std::string> resolveConfigPath(const std::string& cliArg = "");
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// Default image output directory when none is configured
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// ($XDG_DATA_HOME/fire_gimbal_control/images, else ~/.local/share/...).
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std::string defaultOutputDir();
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} // namespace fgc::paths
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